FRANKIE’S FIELD GUIDE
A good plan starts here.
Your first job
Open the game, confirm you are 18 or older, and choose Rookie security on The Golden Goose. Find the keycard or pick the vault lock, take the goose, then return to the van. You have six minutes. Extra cash is optional.
Phone controls
Drag the left thumbstick to move. Hold Interact when near a door, prize or the van. Tap a gadget to use it. You can move and interact with separate fingers. Use Pause whenever you need a moment.
Keyboard controls
Move with WASD or arrow keys. Hold E or Space to interact. Use 1, 2 and 3 for gadgets, M for the map and Escape to pause. In co-op, 4, 5 and 6 send crew signals.
Playing together
Choose Private co-op, create a room and copy the invite for one adult friend. Both players ready up and the host starts. Both must reach the van to escape. A disconnect pauses the crew. Keep the original tab to rejoin. Rooms expire after 20 minutes; if the room service is at capacity, solo remains available.
Jimmy’s Palace and your reputation
Pick a service-garden or grand-lobby approach and a gadget kit. Take the golden capybara back to the river launch. Palace solo and private co-op runs earn official Hideout REP, medals, trophies and saved personal bests. Clean escapes, optional bananas and quick getaways add mastery medals. Both approaches have their own bests. Palace is separate from Daily Dispatch and Workshop layouts.
Petty Tactics
Open Petty Tactics and choose three of six crew members. In each of three rooms, assign Access, Security and Haul, then choose a tactic and whether to take optional loot. Read the exact score and alert preview before committing. Bank your loot early or continue for the golden capybara. This solo planning game has no timer. Its records, medals and interrupted-operation save stay on this browser, separate from heist REP and cloud dossiers.
Optional accounts and cloud saves
Play as a guest or open Your cloud dossier in the Hideout. Create an account with a nickname and a passkey on a compatible browser. Your device may ask for its PIN, fingerprint, face unlock or security key. Petty Legends does not receive that PIN or biometric information and does not need an email address or password.
Save the recovery code shown after registration somewhere private. Sign in with your passkey on another compatible device, or choose Recover account and use that code to create a replacement passkey. Recovery replaces old passkeys, sessions and the code. With neither a usable passkey nor the saved code, we cannot restore access.
Review the guest-progress merge, then check for “Saved to your account” before switching devices. Cloud saves carry your heist case-file medals, personal bests, Palace approaches and daily milestones. Workshop drafts, full daily history, settings, separate individual run records and Tactics saves remain on the device. Keep their own backups. When cloud saving is unavailable, guest play and backup tools remain.
Account controls let you export your cloud dossier, manage passkeys, replace a recovery code, sign out of all devices or delete the account. Recent passkey confirmation is required for security changes. Deletion removes the server account; it does not erase separate guest saves, downloads or copies on other devices.
Keep your progress
Records, Hideout progress and Workshop drafts live in this browser. Private browsing, a different browser or website address, or clearing site data can make them unavailable. In the Hideout, open Progress backup, export a backup or copy its text, then import and preview it on the other device. Hideout backups merge dossier progress without duplicating rewards.
Workshop drafts have their own export and import controls. A Hideout backup does not contain those drafts, full daily history, individual best-run records or settings. Export drafts separately before changing devices or addresses.
Moving to our new address
The game now lives at app.pettylegends.co.uk. A new address starts with a separate browser save. Your old progress stays at the address where you played; it has not been deleted.
- On the same browser and device you used before, open your original Hideout (opens a new tab). If you played briefly on the welcome domain, open that Hideout instead (opens a new tab).
- Expand “Keep a backup · export & restore”. Choose “Export Hideout backup”, then keep the JSON file or copy the backup text.
- Open your new Hideout, expand the same backup section and choose the file or paste its text. Select “Review backup”, then “Merge this backup”. Check that it says “Saved records on this browser”, then reload and check your medals.
- Export each Workshop draft separately from the old address, then import it in the new Workshop. Keep the original drafts and backups until you have checked the copies.
Hideout backups carry medals, bests and daily milestones. Full Daily Dispatch history, individual run records and preferences stay at the old address. Existing crew invitations still work there. Nothing is transferred automatically. Optional accounts are available at the new game address; merge your guest dossier there after sign-in.
Something went wrong?
Pause, keep any backup you can export, and reload. If a problem repeats, email contact@angloascotgroup.com with “Petty Legends” in the subject, the steps, device, browser and game version. For a security issue, describe the problem privately. Never send passkey details, recovery codes, cookies, crew invitations or seat keys. Keep personal information out of Workshop titles.
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